Archive for 'Industry'

KGC and SOWN/TGS!

29 August 2010

The last months have been pretty busy with many things running on: not long ago I posted a new experimental music game prototype, Orfeo, in my game page and submitted it to the ”Sense of Wonder Night” within the Tokyo Game Show which will take place on September 17 ( http://tgs.cesa.or.jp/index.html ). I am really happy to say that it […]

How do game tastes change with age?

18 May 2010

I just read on Gamasutra an interesting article Study: Does Industry Lose Money By Ignoring Aging Gamer Needs? which inquires about the needs of older and disabled gamers.
 I think the analysis of AbleGamers’ president, Mr. Mark Barlet, is perfectly on the spot regarding what new games should take into account to become more accessible and […]

interesting survey

10 May 2010

I just found out a very interesting survey about games, inspiration and innovation from the Finnish website gamesandinnovation.com: survey
There are still a few days to take part and the organizers arranged also for a lucky draw where you can win a game design book of your choice amongst a list of selected titles which… also […]

CGAG Show 2010

3 May 2010

Another great upcoming event not to be missed (unless you are 10,000 miles away.. )!

Project Natal: the future or a gimmick?

26 March 2010

Microsoft has just announced they will premiere their new motion sensing technology at the upcoming E3 in June and a lot of buzz has obviously started among both developers and fan/hate boys…
Will it be the revolution in gaming it promises or will it just turn out to be another gimmick that almost no one will […]

Reviving the good ol’ times

1 March 2010

I recently found out about this event and I really wish I’d attend! If you live around there, don’t miss it!!

My 2009 Best Videogame Award

26 December 2009

 And here we go for another year review! Though this was a very tough year, still many great games were published (overall, 1,099 games were released this year, up from 1,092 in 2008) and, despite an overall industry decline, I think things still look good with another exciting year ahead.
Anyway, these were the games that impressed […]

Back from KGC09

16 October 2009

Like last year, I enjoyed this conference in Seoul really very much. Not only it is the biggest in Asia in terms of quantity (7 parallel tracks for 3 days!) but, in my opinion, it is also the one that offers the highest variety and quality across all game related disciplines. Unfortunately not all korean […]

On the way to fun

16 August 2009

During the last couple of months I spent almost all my free time writing a small book on emotions and game design, titled “On the way to Fun: an Emotion based approach to successful Game Design”.
In it, I’m outlining the most relevant basic emotions and instinct in games and how they can interact with each other to provide exciting […]

My (quick) thought on E3

3 June 2009

Like most people in the gaming business, I was (and still am) very excited about this year E3 which promised to be much better and way more interesting than the last couple of scaled down editions.
I watched all the three main press conferences (Microsoft, Sony and Nintendo) and I wasn’t disappointed at all: all three […]

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