RobertoDillon Game Designer, Author & Professor



Originally from Italy but currently based in Singapore, Dr. Roberto Dillon is active both as a developer and as a game design professor.

As a developer, he founded the indie studio Adsumsoft to develop small and original games besides offering consultancy services. His games have been showcased at events like Sense of Wonder Night in Tokyo, FILE Games in Rio de Janeiro and at the Indie Prize Showcase, besides reaching top positions in different categories on Apple's AppStore and Google Play across several countries.

As an academic and educator, Roberto was the Game Design Department Chair at DigiPen Singapore, with several of his students gaining top honors at the IGF both in San Francisco and Shanghai, and is now an Associate Professor lecturing Game Design at JCU Singapore, where he is also the Curator of the 'JCU Museum of Video and Computer Games', the first museum completely dedicated to the preservation of video games in South East Asia.

Roberto is often invited as a speaker at game related conferences (GDC, Game Connection, Casual Connect, Develop, Korea Games Conference etc.) and wrote different books for AKPeters, CRC Press and Springer: 'On the Way to Fun', where he introduced the 6-11 Framework, a game design methodology now referenced in several university curricula as well as used by game designers in small and big studios alike, 'The Golden Age of Videogames', a history of the gaming industry from its origins till the PlayStation launch, 'HTML5 Game Development from the Ground Up with Construct 2' to introduce aspiring developers to the world of game making and "Ready. A Commodore 64 Retrospective" a technical and historical analysis of the evergreen C64 computer.

Hobbies include early music, chess (ICCF rating: 2207), martial arts (karate, wing chun, tai chi) and, last but not least, collecting classic video games!

A CV can be downloaded HERE while a selected portfolio can be found HERE .