Originally from Italy but currently based in Singapore, Dr. Roberto
Dillon is active both as a developer and as a game design professor.
As a developer, he founded the indie studio Adsumsoft to develop small
and original games besides offering consultancy services. His games have
been showcased at events like Sense of Wonder Night in Tokyo, FILE Games
in Rio de Janeiro and at the Indie Prize Showcase, besides reaching top
positions in different categories on Apple's AppStore and Google Play across several
As an academic and educator, Roberto was the Game Design Department
Chair at DigiPen Singapore, with several of his students gaining top
honors at the IGF both in San Francisco and Shanghai, and is now an
Associate Professor lecturing Game Design at JCU Singapore, where he is
also the Curator of the 'JCU Museum of Video and Computer Games', the
first museum completely dedicated to the preservation of video games in
South East Asia.
Roberto is often invited as a speaker at game related conferences (GDC,
Game Connection, Casual Connect, Develop, Korea Games Conference etc.)
and wrote different books for AKPeters, CRC Press and Springer: 'On
the Way to Fun'
, where he introduced the 6-11 Framework, a game
design methodology now referenced in several university curricula as
well as used by game designers in small and big studios alike, 'The
Golden Age of Videogames'
, a history of the gaming industry
from its origins till the PlayStation launch, 'HTML5 Game
Development from the Ground Up with Construct 2'
aspiring developers to the world of game making and "Ready. A
Commodore 64 Retrospective"
a technical and historical
analysis of the evergreen C64 computer.
Hobbies include early music, chess (ICCF rating: 2207), martial arts
(karate, wing chun, tai chi) and, last but not least, collecting classic
A CV can be downloaded HERE
while a selected portfolio can be found HERE